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Canadian Video Game Museum

Digital Twin

Digital Twin Exhibit Image

About

One of our first two digital projects, the Digital Twin was designed as a tablet interface mapping to a wall of artifacts that can be adjusted for each installation. The purpose was to give visitors access to more data about the objects, a way to view all sides of the objects on display, and a place to view supplemental material such as game footage. Due to familiarity, adapatability and speed we chose the Unity game engine for this version. We have deployed this on a range of iOS and Android tablets at events.

Version 1

This version had a single page of information and included just 4 objects with some information.

Version 2

We added a second screen, the ability to play back video content and multiple viewpoints for each object including some supplemental materials such as game boxes.

Credits

Versions 1 and 2

CVGM

Design and Engineering

Ryan Dunnison
Harsh Patankar

UI and Art

Harsh Patankar
Emil Lorenzo Ibanez
Jose Jacinto Peralta Paras Jr.

Advisor

Dr. Dave Fracchia


Support

CDM

Faculty

Dr. Dave Fracchia
Dan Scott
Jason Elliott
Dr. Rachel Ralph

Staff

Ted Gervan
Jannice Tran
Deven Cosma
Josh Miller
Lana Tang
Mary Lim
Michel Chang
Ryan Kelsc
Jackie Ip
Simran Bedi
Steven Suh

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